WebMar 6, 2024 · Great Weapon Master has become a notorious feat in D&D 5e for being the most powerful choice for melee builds that want to output tons of damage. If you’re barbarian, fighter, or paladin is charging into battle with a two-handed greatsword, you’ll want to pick up Great Weapon Master. Todd Lockwood - Wizards of the Coast - Sun Titan WebApr 13, 2024 · Pole Position: PAM over GWM. Conventional wisdom tells us that Great Weapon Master (GWM) is the best feat for heavy-hitters, bar none. Indeed, GWM does …
Great Weapon Master, Sharpshooter, and The Impractical History …
WebNov 12, 2024 · We are level 3. At level 4 I'm contemplating either the Slasher Feat, or Great Weapon Master. As I'm sure you know, GWM is a great feat and certainly the better of the two, but Slasher will round out my STR to 20. I'm also open to other ideas, if you have an alternative. Build: Either Greatsword or Greatax, primarily using claws when I rage. WebJun 21, 2024 · DND_Reborn The High Aldwin Jun 20, 2024 #7 Nice. We added a lot of features for weapon properties. Versatile Weapon: when you wield a versatile weapon with both hands, you can grant it the finesse property or the heavy property. You can change which property you choose at the beginning of your turn. bucket hat superdry
[5e] Great Weapon Master & Savage Attacker, take both or …
WebJun 27, 2024 · GWM is a fine choice at level 4, but only when combined with the advantage granted by your Reckless Attack feature. If you are wary of using Reckless Attack, then there are probably better choices for you at this level. I, for one, use Reckless Attack almost every turn, relying on my resistances and my high HP to keep me on my feet. WebMaybe the toughness feat if you still need more HP. Edit: you already took toughness. So I'd say the next feat you get should be GWM at four. 18 strength and reckless attavk have your covered for the -5 penalty pretty well. I'd say leveling should look like this. Toughness (since you chose it) GWM . 8: Crusher/Slasher/Piercer (which gives a +1 ... WebGWM isn't overpowered if the DM actually crafts encounters with a degree of cunning. The feat is certainly very useful in specific circumstances but it imposes penalties. The -5 to hit is significant. The barbarian compensates by using Reckless Attack but that in turn grants advantage on attacks against them. buckethattar